Unity如何使用MessagePack做二进制数据持久化_哔哩哔哩_bilibilihttps://github.com/MessagePack-CSharp/MessagePack-CSharpRelease v4.5.0 · GlitchEnzo/NuGetForUnity · GitHub先下载NuGetForUnity再通过NuGetForUnity下载MessagePack。直接从git下载导入会丢失Formatters等命名空间。使用byte[]bytes MessagePackSerializer.Serialize(userPropsData); _userPropsData MessagePackSerializer.DeserializePlayerData(bytes);